Comfortably numbskulled.
Most action movies go out of their way to show their protagonist does feel pain – to humanise the invulnerable, to make punches matter, to stake the odds. Novocaine, on the other hand, doubles down on the idea that not feeling anything makes you something special. Which, frankly, has always been a maddeningly dumb movie trope – whether it’s Jack Quaid’s earnest bank manager-turned-accidental-action-hero here, or Robert Carlyle’s grimacing Bond henchman Renard back in The World Is Not Enough. You’d think cinema might have learned by now that pain is a survival feature, not a combat handicap.
Nathan’s condition in the film is based on a real, extremely rare disorder called congenital insensitivity to pain with anhidrosis (CIPA). People with CIPA genuinely cannot feel physical pain – and they also often have a reduced or absent ability to feel temperature and sometimes touch. But it isn’t a mixing desk where you get to slide “ouch” down but keep “oooh” in the mix – it’s a broad neurological malfunction tied to how nerves process sensory input through overlapping neural pathways. Still, Novocaine charges ahead as if it’s cracked the genre wide open, and while the medical logic is suspect, the execution is undeniably fun.
Jack Quaid plays Nathan Caine, a man whose congenital inability to feel pain becomes the unlikely foundation for a full-blown action odyssey when a bank robbery puts his colleague and newly minted crush Sherry (Amber Midthunder) in the crosshairs. Armed with little more than a brave face and a neurological condition that would make most medics blanch, Nate hurls himself into danger with the kind of reckless abandon usually reserved for heavily armoured tanks or Tom Cruise’s latest mid-life crisis acting out.
Quaid has always had that wiry, beleaguered charisma – he’s got the comic timing for sitcoms but the jawline for everyman heroics, and Novocaine puts both to good use. There’s something gleefully absurd about watching someone treat bullet wounds and compound fractures as minor inconveniences, and Quaid sells the bravado with a twitch of panic just beneath the surface. It’s the rare action film where the protagonist reacts more to social awkwardness than blunt force trauma, and somehow, it works.
But the film’s central conceit remains a deeply irritating fallacy. Not feeling pain can’t make you tougher – it makes you more breakable. Pain is the body’s hazard warning light, not an optional extra. Renard in The World Is Not Enough was famously unable to feel pain as a bullet slowly lodged in his brain, which supposedly made him unstoppable. What it actually made him was easily compromisable, unfeasibly oblivious, and – let’s be honest – a bit boring. Novocaine fares better thanks to its self-awareness. The script, by Lars Jacobson, leans into the ridiculousness just enough to get away with it. It knows it’s stretching credibility beyond breaking point, so it races past realism and aims instead for unhinged fun.
The action set pieces, delivered with crisp, confident flair by directors Dan Berk and Robert Olsen, are a mix of slapstick mayhem and surprising brutality. There’s a bone-snapping glee to the way Nate flings himself into fights, the camera lingering just long enough on the aftermath to remind us that even if he can’t feel it, we certainly can. There are set pieces galore that feel like the offspring of an unwise dalliance between Crank and Home Alone, and I mean that as a compliment.
Ray Nicholson, playing lead villain Simon Greenly, brings a jittery menace to a role that might otherwise have been forgettable. He’s not reinventing the wheel, but he gives it a decent spin while Jacob Batalon and Betty Gabriel round out the supporting cast with the right blend of humour and exasperation, often acting as the audience’s voice of reason in a world that seems to reward the absence of genuine physical consequences.
The film’s South African locations double adequately for a sun-blasted American cityscape, and Jacques Jouffret’s cinematography keeps the chaos coherent. There’s an unflashy professionalism to the whole production that makes the more ludicrous elements go down smoother – even if you’re internally yelling every five minutes, “That’s not how it works! That’s not how any of this works!” Novocaine doesn’t reinvent the action genre, but it does liven it up with a knowingly daft premise, a likeable lead, and enough momentum to carry it past its conceptual tripwires. It’s frustrating that the myth of painlessness-as-power continues to get a cinematic free pass – Renard didn’t need a legacy, thanks – but if that long-hoped-for follow-up to Crank: High Voltage isn’t happening, Novocaine comes satisfyingly close to scratching that itch.

